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Long answer : All of this is to be expected with an ALPHA build. Most games are made public during beta stages of development, when most core features are implemented and somewhat complete. Alpha stages are more to be looked at like proof of concept, not like complete games and for most cases not even like the final game itself. A tutorial is very time consuming and a complete waste of time when you are still defining what the core features are and what they are meant to be.

My advice is to think of this release as an opportunity to watch the game evolve and grow as it yet has to grow before becoming the game it aims to be, like minecraft, 7DTD, ARK and many other indie games did before it. (example : in minecraft alpha you had to throw iron in a fire to make iron ingots, most of time leading to nothing as the ingots burned to nothingness. Also the giant steves were a ugly, giganormous pain, ruining your camps when they walked on it with their telescopic hitboxes of doom. Yet it was fair : it was an alpha build, made to share work progress and check in with people if what worked was cool.)

Short answer : nobody is a moron in this case, we are just looking at a (brace for personal opinion in 3...2...1...) very promising project that is still being fleshed out and therefore incomplete, as to be expected from an alpha stage of development.