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Hell yeah. I was saving this one and it did not disappoint. Always a fan of Sokoban-style games, and I'm really impressed by the sheer amount of puzzles you managed to put together before the deadline; I know how easy it can be to put off making the actual "content" until last thing in a jam, but you've very clearly avoided that! Outside of some very minor gripes (lack of an undo button, the sticky movement), I'd really just like to see some more out there buddies/mechanics - lean in to the theme's weird vibes yknow? But yes, great fun.

(oh, and "Attracula" was a nice touch!)

(+1)

Thanks for the review! Fair criticisms. An undo button would have been nice, but implementing history with how everything interacts with each other when Frogmen moved on their own was a bit much for me.

I was very proud of the Alucartta pun, so I'm glad it didn't go to waste haha. Thanks for the kind words and thanks for playing!