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when I played with a friend online, we used https://randomtarotcard.com/ , and to simulate the jenga tower we started with 100d6 and every time we would 'pull a block', we would roll the entire dice pool and remove all 1s, with the fall condition being no dice left. (ie, the first time we rolled/pulled a block, we had 9 1s, so then we were rolling 91 the 2nd time, etc). the balance of how likely you want the tower to fall can be adjusted with number of starting dice-- I think we ended with 8 dice left in the pool, so we got down to the wire, but we were never in a "1d6 left don't roll a 1" situation. I think 80-100 starting dice will get you to a high-risk level at the end without guaranteeing a fall.