The game felt good to play and I enjoyed playing it, however,
I would like a better visual indicator for when I’m low on health - so have the screen shake a little or something.
However, I would focus on what was said earlier; I would fix the enemies sticking to the wall. And, the levels felt repetitive - So I would be interested in more variation.
Also finally, I didn’t realise I was “ingesting” posioned items until late into my playthrough - so maybe add some juice to that?
The visual styling of the game was very attractive :)