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Tearing open my game doesn't make me want to balance the game for you. It discourages me from continuing work on this game. I didn't give you consent to alter my work. It's not an open-source software. But, I respect that there is a right to repair. I'm flattered that you're so invested in the game I'm creating, but I still feel more hurt than anything else. At least, please do not re-distribute this game.

(+1)

You're right, I have to apologize. Even if I did it with the best intentions, I do not have the right to modify your game. I should have asked you beforehand. It will not happen again. However, you can be assured that I would never, never distribute the work of someone else, so no worries about this.

I hope you accept my apologies and continue on your great work!

Thanks. No worries. I apologize, too. :) I over reacted. I think I was in shock, lol. But actually, I'm glad you did tell me, because that made me start thinking about how easy or hard unity games are to pry open, and what I might be able to do about it. Thanks!

I do want to say, thank you for testing and letting me know your findings! Those numbers make me quite happy. I'm testing the general now, and I also get similar numbers for them and colonels. I think their payouts are a lot more reasonable than they were in the last build. I think you suggested nerfing the subordinate bonus, and I think that played out really well.