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Amazing story that makes you think about chronic or acute illnesses and how they affect the person and their loved ones both in similar and different ways. I only wish we had more closure with Vinegar's story.

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AAAAAAAAAAA, I played it on Google Play when it came out but I am 100% downloading it on my work laptop as a fun little thing to play during my pomodoro breaks, Nami is one of my favorite creators/developers out there and this is absolutely stunning. I love this so much, tysm for your creations.

** SPOILERS **

Seeing how Periwinkle and Astra became friends is such a fun thing after playing Peri's story game(s?), and the way in which this universe is built through little bits of conversation is beautiful. Thank you so much for putting your creations out there and I cannot wait to see more! 

(+1)

I HAVEN'T FINISHED YET! BUT OMGGA AHHAKAKHAA I LOVE THIS GAME ITS SO COMFY IT HONSETSLY MADE MY DAY BETTER! ITS ODDLY NOTAGLIC IN A GOOD WAY AND AA I LOVE THE LITTLE STORYS AND IDLE ANIMATIONS ITS SO GOOOOD AMAZING JOB AS ALWAYS NAMI :D

(+2)

I'm not usually a fan of idle games or plants stuff, but nomnomnami's never led me astray so I played it. I love this game, and will be replaying it for years. I've been on the fence for a while about joining nonnomnami's patreon, but this game pushed and I don't regret it! I seriously recommend this for anyone that likes:
- Wonderfully soothing music
- Fun, diverse, and interesting characters
- Nuanced and realistic(but still stylized and fun) storylines
- Aesthetically pleasing art and ui
- Plants!

I'm recommending this game to my grandmama(plantaholic), and my mom(who Astragalus reminds me of).

(1 edit) (+3)

That was so cute, so far I haven't finished the game yet but I just couldn't help but comment in haste! I adore the stories and how prickly yet caring our MC is. I'm looking forward to see the ending of the story yet I truly adore the stories that we read through and I love how you depict these heavy scenarios with a bit of mystery that leaves the player curious for more. The art is wonderful and I love how unique yet cohesive all of them are.

EDIT: I was bamboozled, god am I sobbing. I reached the ending of the game and am now in the process of collecting the epilogues but holy hell the resolution to both Cass and Astra's stories is heartbreaking. Vinegar's story makes sense now in the Spooky Soiree and am just glad that Periwinkle was able to get that happy ending he needed. Wonderful work!

(+1)

This was literally so beautiful holy shit I think I just got a free sample of crying :,) <3

I just completed the main story and it was so beautiful! I am looking forward to growing more plants and exploring more in the epilogues.. thank you so much again for a stunning and heartfelt game. 

xxxxxx

(+2)

I enjoyed this little story and the art was perfectly suited to the vibe and the themes. The story considers four characters besides the protagonist, and there are four growable plants that are thematically associated with those characters and are unlocked as the characters are developed. The story parts of the game are advanced through 1:1 dialogues between the protagonist and these characters, and you learn about those characters' needs and personalities as they develop. Only two of these are customers - the other two are family.

Based on the humanity of the characters and the way the author didn't shy from presenting flawed characters as being likeable, I'm looking forward to trying more of their games. Particularly the ones with more branching stories or more complex gameplay. The gameplay elements here felt unfinished: I assumed that you had to grow plants in order to satisfy customer requirements in order to draw income, but that's not what happens. Instead, you just build up stocks of plants forever, and customers just arrive and give you money when you click on them. There's no connection between the two except that customers fund your plant-growing operation.

This doesn't mean you can entirely ignore plants and customers, which is a little unfortunate as the clicky bits of the game end up being a bit tiresome because of the lack of strategy. You still need to grow a certain number of each plant to unlock the four epilogues at the end. It was worth it because the story was very nice, but it would have been nicer still if the gameplay was more engaging along the way. For example, it would be nice if different customers bought different flowers if available, encouraging you to invest in the more time-consuming but more expensive plants while maintaining stocks of the fast-growing ones that sell faster. Or, if flowers were 'spent' to complete story events such as supplying your named customers' needs.

(+2)

Aww this was adorable and sooo heartwarming!! It also teaches you a lesson about the thin difference between helping people and stressing them out. The characters, the art and the music are simply amazing- I especially love the color palettes used. I'm trying to grow enough plants to reach the epilogue and I may give Starry Flowers a go!! Thank you for this game <3

(+2)

I've played nearly all of your games and can say that you have such a gift for storytelling!!

(+2)

OH MY GOSHHHSHBSDIFUE This was beautiful!!! I loved the animations for all the characters, and the character design is just *chef's kiss* I also loved the soundtrack my favorite song was probably "Sprouting Odor" also the storyline was really cool too! I liked how based on how many flowers you grow that's when you can unlock more of the stories, and it's like each flower represents a different character or their dilemma. (At least I think that's how it was meant to go lol) Oh, another thing, the colors used are so nice together as well! Awesome color palette, awesome music, awesome storyline, awesome character design, awesome EVERYTHING! 

(+3)

playing an idle game is its own kind of ritual isn't it? repeat a prescribed series of instructions until you unlock the results you're looking for. magic appears in the world in many forms.

I hope all these witches have a good life.

OMG okay first off this is the first game to ever make me cry omg i love this game so much. the music, art style, gameplay, story, literally everything about this game is amazing i love it so much. dncbbdc hbce knswndd cjejc jedndjnjdjdjned ahhhhhhhhhh such a great game i cannot stress that enough 

(+1)

I just played it and AWWWWWWWWWWWWWWWW MY HEART
I DIDN'T EXPECT THAT ENDING!
I had that vibe to it and AWWWWWW

<3 Thank you for melting my heart in the best way

(+1)

Finished the game on call! Absolutely adorable,,, Cried!

(+1)

Just finished it, and wow, I was not expecting that twist reveal.  

10/10 this game made me cry on the inside but overall its a great game

Been replaying this game (almost nearing a third full epilogue completion) and god it's truly a very wonderful experience. Very pleasant to open up on mobile and just spend time with plant-growing therapy, alongside super pleasant art, a very soothing soundtrack, and extremely strong dialogue/characterization...

Top-tier experience....!!! All around!!!

(2 edits) (+1)

It very good. I enjoy it very much.  But it hasn't Chinese translation.  I can speak Chinese very well. And I want to translation it to Chinese. What can I do for it?

(+1)

根据我的拆包研究,他是有在做中文的,只是没有完全翻译以及做代码补充。他翻译了一小部分。

你要是想做就加他社区呗,或者加我QQ群603981008 

我把他的汉化翻译包发给你

(+1)

Thanks for the information.

(+1)

哦,原来你不是国人啊。

(+1)

yes, we are in the proofreading stage now! it has been a few weeks, so i imagine it will be finished soon.

i will update the game as soon as it's ready :) i hope you will enjoy it!

-nami

这是作者对中文翻译的回复。

Customers appear much faster when you're not growing plants. Why?

I believe it's the property of osmosis at work

oh!good

hi! Why won't the novel open on windows?

(sorry for the mistakes in the text, I don't know English very well)

This game looks very cool! However when I tried downloading the windows version, it wouldn't open at all. I wanted to do the windows version because the mobile version kept crashing every 30 seconds, but whenever I click the application it just loads and does nothing.

Can be ran on windows if extracted and clicking the first application

got the mobile version. very cool

This game is just as lovely as every game of yours that I've played :)

The only thing I've found a bit strange (not bad necessarily, just unexpected) is how much of the story is an "epilogue": why not just the last phone call with Ma? I feel like the rest could fit in the main story...

Vinegar is one of my favorite characters from the Spooky Soiree, it was nice seeing her again.

(+4)

Thank you for making this!!!

As far as gameplay goes, it was really... just quite nice to take care of plants, even in the stretch to the epilogues. Maybe I'm just a sucker for stuff like this, but it was really relaxing, and ruminating about each story event in the periods of waiting was, wonderful? I mean, it certainly was a nice thing overall. Simple, pleasant, and relaxing. And cute.

As far as story goes, your writing is always really endearing and exceptional to me, so. Of course it's excellent. The heavy topics at play here made it even more enrapturing, though. They're sad topics, but. There's a lot of joy to be had in a portrayal of them like this, along with the pain. Everybody is just so sweet and believable and wonderful, it's... a really nice refuge from certain things in the real world. So.

I guess I'm all caught up on your games now, which is a bit of a sad thing, I guess, but. Treat 7 on the horizon!!! And other games too!!! And the experiences I've had aren't going away anytime soon. So... Thank you for making this game, and I hope to keep experiencing your stories in the future! 

(+1)

I am so excited to play your games, they inspire me so much and I love your style!

(+2)

ahh, that definitely made me cry,,, i love all of your stories , they're each little remedies for the soul :)

(1 edit) (+1)(-1)

Periwinkle: Origins.

Seeing Vinegar again was really nice too since she was one of my favorites in Spooky Soiree.

I gotta say though, the gameplay here could be better. It might be just me but I constantly found myself running low on money and having to wait for customers to show up. Also the way customers vanish if you open a menu is kinda annoying, but I understand.

I loved the story and it's progression, though! Can't wait for your next game!!

Just like all of your other games this one was really great! It was sweet and heartfelt.
(+1)

way better than a 30 dough game. It's cute with heavy topic. Makes me feel soft inside

(+1)

(puts on sun glasses) .....what took you so long?

(+2)

Thank you to the sugar daddy costumer who gave me 18 dollars <3 (or whatever currency they have lol)

(+1)

'Dough'! You know, dough! The universal currency! XD

(+1)

I really liked this story, i'm a fan of your stories

i'm not used into these types of games where you just sit in there and just click every 20-seconds or even more, but overall, lovely story, and very peaceful

(+3)

holy shit im gonna cry the brothers fucking dead, Vinegar is dying and oh my fucking god holyshit the story was so good 

(+3)

Then i suggest you to play First kiss at spooky soire, Vinegar appears in there

PS: I played that game first before this, and i didn't recognized Vinegar

(+1)(-3)

After playing this game and getting 50 flowers I would say that this lot of this game aspect is great as the others have said in the comments. The feeling in the game Ost and Story. I've been a fan of the series Lonely wolf treat.

Though the gameplay isn't quite good. The money in this game is more dried up than water in the desert and if not for the money system this would be a counting game with a story from nomnomnami. I'm not saying that you should stick to a visual novel. I'm saying that a lot of this can be improve.

I know that the gameplay isn't a big part of your focus but it's nice to see a game that isn't just a visual novel. Like most of your games besides kaima.

(+1)

The story and atmosphere are lovely! I'm surprised by how much the game itself is stressing me out - there's never enough money to keep all three pots occupied, and the customers are always gone in a flash... and because there's always empty pots, they're always flashing and giving me the "Tap on customers to get more cash!" warning message, and ugh..

(1 edit)

Oops, planting stuff makes all the present customers disappear? I can't tell if that one's intentional or not...

Ah, enough of my fussing, though! It's lovely to see all these new and old faces ;^; Thank you very much!

P.S: ahw, that book vinegar is reading in the credits......

it is intended because there was a bug where we could click the customers from under the planting menu so nami had to find a way around it

i finally fixed this... it turned out i could've made it that way all along, but i put a line of code in the wrong place when i was first trying it. sorry it took me so long to figure that out!

i shall replay the game for the experience good job for fixing the codes and good luck on your future games!

(+1)

Such a charming game! I enjoyed it so much, the art style is just adorable and the story is wonderful. I really adore your games! Thank you so much for this lovely experience! <3

(+3)

I adore your games so much! They always seem to contain that perfect mixture of humor, heartbreak, and warm, comfy fuzzies. This one is no exception. <3 Your games all knit together into a beautiful tapestry that I enjoy immersing myself in, especially in dark times.

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