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I like the pace set by the first half of the game. Can stay with Miyako's experience and what she's going through. The visual style is quite nice.

I think it would be nice to rework the puzzle part so that there's more of a challenge or more of a reward when you get it right. As is, it's a little more like a "quick time event" where you just need to push a button to progress the story.

I like the setting and hope you will continue :)

(1 edit)

Thank you so much for the encouragement! And the bit about the puzzle. We're working on seeing how to make things better!