We had some trouble in the beginning since it already starts kinda hard because the level design is a little too unforgiving so the game could probably use a little bit of an easier start like others have already pointed out, also, it is really difficult to gauge how long you're gonna jump so maybe adding different stages of "readiness" (in terms of poses) to his jump or a charging bar would really help out. Besides that, when we got the hang of it, the game got really fun to try and beat the other's records, nicely done!