Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Some things i would change would be to disable gravity on bullets so that they can actually reach the enemies and use Input.GetAxisRaw() instead of Input.GetAxis() so that the player doesn't feel so sluggish and remove the rotation smoothing on the player.