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I think that you were the only group that chose to work on a past project and I think that it really paid off. Since you already had the main mechanics from the previous project, you were able to really dive in and make it much more complicated. All the animations were super clean, it seemed like y'all imported an asset package or something, so shoutout to whoever designed them! My only form of critical feedback would be that some of the platforms were moving too fast for even the developers to jump onto, so I think slowing them down a little could ease the possible frustration that players feel.