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This was really nice! A very heavily PT inspired game, it also had a really nice sense of terror creeping from the corners, another nice thing is jump-scares! although on that note one regular scare would have been good since the dark hallway is not quite that scary, especially with the wait time after it triggers. There's an awkward silence there, that I think could have been dealt with either an ambient noise getting louder other than the monster or just remove the wait entirely and make it feel like a chase. Either way amazing game!