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(+3)

First, I like the effort you are putting into this game. I really enoy playing this game.

Stuff I found:
- items from chest disapearing when spawning in a wall / object
- Slime boss only killable via item that flashes the entire screen. (need around 30+ of those)
- Huge lag if you see beyond arena on the dungeon map

I like the idea of modifieres to increase the difficulty. I think right know they make it far easier. Luck is getting gamebreaking while both modifiers are active. By getting around 30 luck at 14 min the game turns into a "grab the next chest and get op fast" game.

With this method I managed to kill the end boss in 4sec, gathered arround 50k gold and reached lvl 112. I also killed the endboss in the dungeon in less than 10 sec with a new account (no upgrades)


 

Thanks for playing and commenting, I'm still trying to balance the game. however this is quite difficult.

Dude, that pure-luck strategy is just incredible.

Although I couldn't clear the jungle stage without any upgrade, your strategy did earn me enough gold to do a couple of upgrade through merely one game in the dungeon.

From then on, it is just to overpower everything.

Those who think the game being too hard really should try this, since it might soon be nerfed.

Yeah I spent 20 mins trying to kill slimo just now and It was annoying. he doesn't do any damage late game and Is just a minor annoyance.