Well, I got 100% of the pickups on the first try with the new update (5524000 points). The enemies are slightly too easy to trick at the moment and they deal quite little damage if they do get you. Overall the game feels a lot smoother and well rounded than during the jam anyway. So the update was well done. Personally my gut reaction as game designer would be to.
- make enemies also move when they're not targeting you (in random directions)
- make them return to their random movement state if you move too far away
- Give the boost a cooldown instead of charges
- Increase enemy damage
You don't have to make another update of course. Just giving my feedback :)