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Many of those has been fixed now.

The typos though, I'm not sure, it does seems it needs a second full revision x.x
Enemies will only start respawning until the flower is delivered, is mostly for tutorial purposes.

When the enemies dissapear on touch they are meant to do so only if the player is level 4 or higher (changed to level 5 and higher now). Mostly to prevent powerleveling and breaking the game.

The NSFW animations are one of the few things that needs heavy testing as how the animations are handled. I cant seem to replicate that flickering. I'll need to see if other people has that issue in particular.

The completion rate and names has been fixed now too

The flower has been fixed as well!

Saving the game were meant to be only at the Map screen, which has been fixed now.

The exotic flower has been fixed too and price reduced!

The MP issue has been fixed too, even though due the nature of how the game is programed, it may not reflect when transfering the save files.

I'm unsure why you had the Focus ability, so I'll take a look and see if I messed up anything.

Quetzalli +1 has been fixed too.

The bare claws removal was fixed as well.

All 4 alicorus items has an icon now.

Thanks a lot for all the feedback