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V0.9.4 report

Improvements:

More integrated EXP gems. It decreases the total number of objects, and therefore less load of CPU (I guess.)

A new teleport mechanism for the Death in the dungeon. It might sometimes cause an inevitable hit.
not bad, considering that they were not more than a moving target before.

The wrong resume game glitch got fixed. rerolling matters now,

UI interface improved. fresh.

No more chance for the 7th weapon from the robot pet. such a pity :P


Suggestions:

1. Quick fix required

Mobs drop no gold chest at all.

Both Death in the dungeon drop nothing.

2. Later most-dones

More power-up. The shield shall be a must-done.

The zombie survivor, a glitch almost works in the same way as the wrong resume.

New weapons are not mentioned in the result screen.

3. The minor stuff, up to you

There could be some temporary power-up, for the full upgraded players to dump extra golds. such as starting with a favorite weapon.

The holy smite wipes out most enemies and objects.
If it works while the item window opened, some items lose their appearance. just a visual bug.
The holy smite also does not affect the new items, while some of them shall be, considering the rarity.

Adjustment of boss chest content. We now have more items only available from a boss chest. there really should be less consumables and low rarity items in it.

The loot from chests at the upper end of the map, is still unreachable.

A result screen when the player quit a run manually.


it's a pain in a** to have the boars coming while dealing the slimy boss, but revamp could be done later, in my opinion.

thank you for all the improvement.

(+1)

Thanks for your comment, I just update a small fix. Your opinion is very valuable