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(2 edits) (+1)

Wow, this is a great start to a platformer game. I like how the player can go around the room to enter different levels and even change character.  It was rewarding to be able to get past the enemy in level one and get the cherry in level two.  Keep up the great work.  Here are a few things I noticed during my gameplay that you might already know about, but I wanted to share in case you didn't and would like to address them:  For me when I tried to change characters it didn't seem to change after I used my mouse to hover over and click another character. Also,  I ended up getting stuck between some blocks and landed on level two.   

Note: I played using the link that you provided that goes to play.unity.com - since the build uploaded to itch doesn't seem to work correctly.   

(+1)

Thank you for your comment! Tbh we don't know why Unity made changes in the scene after building the project and it made the game confusing for the users. We're glad you got our idea even these technique difficulties :D 

Yeah, you're right, we planned that the user could be able to change the skin's character, but we weren't succesful at it, even tho we leaved it on the scene because we will keep trying later in order to achieve it. We will also check that observation of getting stuck in some blocks and arriving to other levels.