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I really enjoy the aesthetics of this game, particularly the typography and asset designs. You immediately are given an idea of the character's mission through dialogue, and the shooting mechanic looks great and is fun to play with. I like the progression of the platform's difficulty, though I will say the twirling platforms near the end of the level can cause a player to get stuck in a way that doesn't seem intentional. Such as if you end up on the right side of them, it seemed like the only way to get past was to restart the level, but that was just my experience playing through. Great work!