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Bomb with ethereal weapons is straight up nutty. End boss didn't even get to attack me once before he died. Each arrow was doing 50-80 damage each and I had enough mana to fire 3 or more times per turn with consumables to help me get up to even higher numbers if needed. I never considered how good mugs (or other one use weapons) are with bomb as well!

I've been trying to get an ethereal sword + bomb run going but have not seen the staff on about 20 tries. I think the numbers need to be tuned a bit to make this game more fun as it is a really, really low % chance to get any non standard run going.

Yeah, it would be nice to be able to choose out of more relics for bosses or merchants, so you could get more interesting items or relics, instead of only three options. I get that it's for balance so that you wouldn't just choose the OP relics every time, but three choices is just not enough.