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(+1)

Went to backtrack to get the kobold egg in the pig pen. Reloaded a checkpoint save in the cell where all the kobolds are trapped and started getting this error message when the sequence where the imprisoned kobolds begin dialogue as if its the first time I went down there. The dialogue sequence never deactivates between loading saves. Ive gotten this error message every time it tries to load the dialogue sequence. 

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event0

for object oCamara:

Unable to find any instance for object index '101888' name '<undefined>'

at gml_Object_oCamara_Step_0

############################################################################################

--------------------------------------------------------------------------------------------

stack frame is

gml_Object_oCamara_Step_0 (line -1)

I think its trying to show me the pickup full of kobolds but the camera is breaking. Just a hunch. 

================================

Besides that. love the game! love bouncing on fools heads using the parry, despite it only doing as much damage as the bullets do, simply not as rewarding outside of doing some clever platforming.  Needs more damage to average enemies to make it more gratifying I think. 

The first boss got pretty tense ( as far as I got before my save softlocked ), especially when she stops doing predictable cycles and starts varying her movement and attack patterns on top of moving faster. Makes a challenge to find a viable window of attack to start blasting. 

Other than that, if the controls could be changed so  I can use W,A,S,D + spacebar and the mouse to shoot, then reaching Q to use a tabasco wouldn't be so hard.