It is wierd how it grabs input:
Usually I can work around my broken keys or a keymap that does not suit me with:
$ xmodmap -e "keycode <number> = <key|symbol>"
With a bit of scripting magic, I can have shortcuts set up so a specific key chord changes WASD to HJKL, vice-versa, or something else entirely. I can also 'fix' some not-very-good keys for when I don't want to get out the other keyboard.
It only doesn't work for some things (usually) in browser.
So what I did was download the game, which runs on Godot, great...
I ran it and... Still does not respect my keybidings!
That's wierd. Is it wired to the keycode instead of the char/symbol?
If so, that'd be a pain to reconfigure. I guess I'd have to write another keymap altogether, but it is not something I want to dive into in the near future.
Bummer.
Maybe I'll play it on some other computer some other time, without the extra difficulty.
The graphics and concept are pretty neat.