So, I really like this but there are some bugs/issues.
Bugs-
- Smoke effect still plays during emote even though player isn't moving
- Player silhouette shows through smoke, which is kind of pointless.
- Cavern movement is not relative to cavern camera - if you entered in at an angle the movement will be slightly off.
Issues-
- Movement controls are too many buttons, the spin jump and regular jump should be incorporated into a double jump (regular jump first, spin jump next). The glide mechanic should just be the current spin button. The current glide would be good later down the line having a "toggle glide option". Not really an issue just feel like that would be a nice QOL feature
- You should be able to exit emote if you press any movement button.
- Wall climbing camera should be similar to the cavern camera. I find the collision system zooming into the player while I'm wall climbing and it messes me up.
- Silhouette is pointless if the camera zooms into the player.
- Camera zoom is quite instant, maybe consider adding some smooth?
Other than that I have really high hopes for this, it feels fun to play in. Keep up the good work :)!