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(+1)

Wow! Absolutely a fantastic entry. The story was great, sprites were great, and the mechanic of switching places with the spirit was superb, and used in nice and creative ways. The patterns had nice variety, and there was even some new patterns I hadn't seen before. I managed to clear all of the stages with one death in total, so the difficulty felt fair. The variety of enemies was good, and the personality of the bosses came out well with their attacks and styles. Boss fight were also good in lenght, they didn't drag out for too long. The mechanics were also introduced with good pacing. I'd improve the game by coming up with some nice spell upgrades, maybe you could learn some attacks from the defeated bosses? Overall, a super high quality game made in such a short time!

We'd greatly appreciate if you checked out our submission as well! :)

(+1)

Thanks ;) Learning attacks from defeated bosses is a neat idea ! Maybe we could differentiate between the two brothers, and only one of them could use each of those attacks ? Well idk, who knows what could have been done given more time ^^ (btw you game is rad too :3 )

(+1)

Sounds like an idea that would be worth trying out! We followed you just in case you decide to continue developing the game, so we'll stay updated! We'll be definitely up for playtesting if you choose to do so. :)

And thanks!