1. A lot of running around but mostly because I was a little confused.
2. I would rate it a 5, because honestly the hardest part was figuring out where to stand so I could put out the fires. The enemies were very easy and it took me a while to figure out how to steer the ship, but I basically never did because to do so you need enough fuel, but fuel is only obtained from the enemies who drop space crystals, but a lot of the time the drop rates were bad and sometimes I wouldn't even get an enemy event until it was too late.
3. Enemies feel like they have too much health and they take a while to kill. I also think they should be faster because I never really had any sense of urgency trying to kill them, it was just tedious.
4. I actually do like the alarm sounds and that they sound different for different events. However for the pop-up message I think it goes away too quickly sometimes and there's not enough time to read when I'm trying to do other tasks at the same time.
5. I think the space crystals were a little confusing at first, but that was because my first play through I got like 3 fire events in a row and since you can only get the crystals from killing the aliens I didn't understand why I couldn't get fuel or steer the ship. I think there needs to be other ways to get fuel for it to stay interesting.
6. The game is very "ehh" to me. I think it is a little slow and I found myself mostly just walking in circles waiting for the next event and refueling oxygen. I also think there needs to be something more interesting in the center room, since that is the transition room to all the important areas. You visit it a lot but its basically just empty space with no real purpose, so I think there should be some kind of event or even just more decorations/ obstacles to make it feel a little nicer. I also think there needs to be more visuals indicating when days start and end, because the day counter doesn't really give that sense of tension that I want it to.
I also think the player should be able to run and have more events at a time to make it feel more like multitasking instead of waiting around. In the first question I said it feels like running because I'm confused, but I want it to be running because I'm excited and focused on surviving.
7. One thing I don't really get is the minimap in the corner, it's zoomed in so much that it doesn't really give a whole lot of information that I couldn't just gather from looking at the screen. Zoom it out a little or get rid of it completely.