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1) I feel like the walking speed feels fine but I didn't know how to run so I never got to test that.  If there is a run I don't see a real need for it unless you speed up the bear movements. 

2) I think the map looks good.  There is not too much clutter and I think the vegetation looks good.  I like the model for the bear and logs but was unsure if the logs are supposed to be picked up.  I can only pick up the boxes.  The map seems appropriate based on the speed of movements.  Any larger would definitely require faster movements.

3) The throw trajectory seems a bit off.  I would try to aim directly on the fire but the box seemed to get thrown just a little past where I was aiming.  The aiming mechanism is a little glitchy and seems to jump around rather than track smoothly.

4) I think the HUD definitely needs some sort of health indicators for the bear and character.  I couldn't tell if I was doing damage to the bear when punching or if the bear was doing damage to the character.  I don't think a campfire meter is needed if the actual fire grows and shrinks.  But I  think some sort of indicator for that would be nice.

5) I think the bear needs some sort of attack animation or some visual seen on the character when they are  being attacked by the bear.  Same for the bear, I couldn't tell if I was punching the bear or not since the punch is so much higher than the bear.  It would also be nice to be able to pick up actual logs and that any objects thrown on the fire actually go into the fire rather than fly over it or bounce off of it.  Overall the game looks really good, I think it's just missing some mechanics