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Hi! Thanks for playing my game. Completely agree to you! I was running out of time.. debugging literally took like 80% of the time :-(   , so I missed few important things.

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Ironically I had your same problem with the resolution size in Unity lol, when I finished making the game I switched platform to WebGL, and since it has a different resolution size it resized the main camera, so I also had to resize the stage basing on the new camera size