Controls are quite tricky but I can see how you can get used to them after a while once you learn the timings of how long to hold to make a certain jump. Pretty impressive that it's built without a real engine just using js. Nice work!
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One DEAD Pixel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #17 | 3.211 | 3.211 |
Audio | #23 | 2.895 | 2.895 |
Fun Factor | #35 | 2.684 | 2.684 |
Gameplay | #36 | 2.421 | 2.421 |
Overall | #39 | 2.605 | 2.605 |
Graphics | #51 | 2.421 | 2.421 |
Special Feature Implementation | #52 | 2.000 | 2.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
- The player is only one pixel
- Platforms are arranged like chains (lets the player"chain" together jumps)
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