Feedback
- Love the SNES feel to this.
- I want to name myself!
- No tutorial? Assuming not implemented yet since I start talking to a knight that says "I've taught you everything you need to know!"
- Would love to move with WASD instead of arrows.
- Secondary conversations would be welcome. e.g. talking to the same person more than once reveals easter eggs or other world information.
- A nice touch I liked was having to interact with a location to enter - typically in these games you automatically enter on overlap but I actually prefer to interact to avoid mistakes.
- Should offer a UI way to "Go Back a Level" and "Exit" from shop menus.
- Overworld land could use some work too many square edges. Very sparse, an opportunity to fill with interesting things to do - e.g. broken down wagons and
- Favorite time in game was in the cave.
- During the attack, you should remove the character user frame so we can see the action! Blocks your sweet animations.