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This might be a work in progress. Just an update to remind people of its existence in my opinion.
anyway here's a test report, after merely 2 battles :P:

1. The pet system might have a great potential. Introducing on-map interaction is also a good idea.
Think about what it might be: Searching and saving, standalone upgrades, special combinations, and so on.
It could be just a beginning.

2. More diversities of mobs with lovely animation. Good job.

3. The issues about opening chests in the new map has been reported earlier. I'd skipped it.

4. Some mobs in the dungeon would get blocked outside the walls. I got the first boss, Minotaur, with this issue once, and therefore resulted in an unreachable boss chest...

I think the spawning of mobs could be adjusted to like, only spawns inside the barriers, or something like that. lot of work it might be, though.

5. The number of projectiles late game has always been an issue. Especially to those characters with ranged weapons, like Plague Doctor or Mage, since their basic attack grows with levels, and therefore shoots more bullets.

6. If I recall correctly, Illusion Mirror didn't work at all.

that's all I get so far. wish you patience and joy facing more challenges.

(+1)

tks , Illusion Mirror has been fixed