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Pixel Fx Designer

Design pixelart effects and render them to .png sprite sheets or .gifs · By CodeManu

Animated particles via spritesheets?

A topic by pitforest created Oct 23, 2018 Views: 811 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hi,

is there any planned support to animate spawned particles via simple spritesheet animation? In such a way that it plays the animation over its lifetime.

Changing color, shape and position/orientation is often sufficient but for some complex cases it would be really nice if we could animate particles themselves.

Regards,

Travis

You can import animated particles. On visuals, press in the right side on "sprite", select a spriteshet that contains an animated particle, on Width/height set the particle frame size, not the entire size of the spritesheet and done!

Thanks!