This is a really neat take on roguelikes, although I did beat it first try with the absolutely broken assassin's dagger which scales infinitely and I got lucky getting it 2nd floor. That combined with the whetstone for 200% damage and two flasks to get stupidly huge energy supplies killed the final boss in one turn. That being said, there's clearly potential for cooler combos and it isn't like I only needed the dagger to progress. The needler carried me early and the armor set drops allowed me to tank almost every hit. Looking forward to seeing the kickstarter succeeding and hope for smooth development for Jasper.