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Oh... by the way... after playing for hours I think I know what’s the story behind: you play a soul in Purgatory. This would explain everything: why the phone call at the beginning is in black like if it was a memory from the past; why you don’t die nor suffer any physical harm; why the space is nonlinear in the lazy river and in the locker room; why the “shadow” can open and close doors in the locker room and why you can do the same (both of you are souls in Purgatory); why you feel loneliness and anemoia... suddenly, everything in the game is crystal clear if you are a soul in Purgatory...