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I don't know what it would take to build mac versions, I have to make some tests before, I'm using Unreal Engine 4.27 and it shouldn't be a problem. 

If I build a mac version and all works fine, I will release it, the priority is the windows versions, if in a future where I'm building multiple aditional versions, any of them doesn't work I will not release it at the same time as windows.

I would like to make the game more accessible ^^

(having a veeeery slow mac at my home may be a problem)

oh i see that makes sense i was just curious because i have a mac but i cant afford a decent windows yet so i guees we have the opposite situations lol

p.s. it appears that i may be able to use a software to run the application on a mac actually so i may be able to enjoy the game

Nice! you probably can run the game using wine or similar, that's right \^o^/