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For me, the character feels too heavy. I missjudged the jump height of the character many times in a row because of that and failed to move the platforms precisely. Maybe making the jump a little highter could make the game less punishing, but that's just my opinion haha

Yeah, I kinda see what you mean. Making the jump height any higher wouldn't work, since it would mean that every jump is just bigger or else you wouldnt need the objects. Maybe a longer hang time in the air would be better though.