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Tried this out last night. It was a lot of fun to play around with lighting, scene setup and manual posing!

(added the speech bubbles outside of Manga Maker VR)

There are lots of outfit and location options and some of the sliders are crazy detailed (like facial expressions), but others not so much (for example body adjustments).

A few things were irritating (most to least from top to bottom):

  • No saving, I've spent hours on customizing this scene and won't be able to continue with it since everything resets the next time I launch the program
  • Slider movement sometimes does not stop (I grab a slider, move it to another position, then release grip, but the slider keeps moving with my head movement until I press some buttons repeatedly, might be related to the next issue)
  • Controllers (Oculus Rift) sometimes behave weirdly: the left controller X/Y sometimes stop moving me down/up and instead X takes a pic like A on the right controller would, or the right grab does not grab a slider and only does so after holding left grab, then right grab again, feels like the controller randomly switch roles from time to time
  • Precise slider movement is difficult, especially body size where small adjustments on the slider have a big impact on the character, having a number input for more precision and less "shaky head dependency" would be nice :)
  • Body (or prop/scene) size adjustments move the object around, would be nice if the object would stay in place so it doesn't have to be moved back and the size adjustment is more easy to judge
  • Camera sliders reset to default positions after taking a picture
  • Characters do not seem to have a delete option like props and lights do

Do you plan to keep working on this? If not, would you be willing to share the Unity project so others can expand it?