I completed the game for twice in normal mode. Even though the game in normal mode is touching and enjoyable overall, I felt there are some issues that makes the game less enjoyable than it should. When I told my brother to play the secret mode(I know I can't get through the secret mode), who played different manic shooter games, those issues seriously affect the enjoyability of the game.
First of all, the wall bounces back the character. When the character touches the wall, the wall bounce off the character, usually back into the attack from the Entity, which is somewhat annoying.
There are more serious issues about parry. The direction of parrying always face the Entity and parrying attacks comes with knockback. This is where the problems begins. When a player try to parry attacks coming from behind, the Entity teleport away. It
causes the direction of knockback from parrying and the range of it changes unexpectedly. There is just no point in auto aiming at the Entity as the Entity won't die.
The range of parry doesn't feel consistent as well. Sometimes players can parry attacks in front of them, sometimes can't. Or players clicks the left mouse button and they saw the animation of parrying is being played, and then they were still bing killed.
It is annoying and frustrating to cope with the inconsistencies of the game mechanics.
Although those issues only become serious in secret mode, the game would be more enjoyable even in normal mode (or games base on it in the future) if they can be addressed. This is a good game. Thank you.