Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

1. How do you feel about the length of each in-game day? 

The days feel fine assuming more and more things occur each day. At the current moment I always had plenty of time to do things and just sat around in the middle for the last 20% of the day.

2. Is the amount of time you get before your oxygen runs out a good amount? 

No. I believe it drains a bit to slowly. A potential idea may be to implement a sprint that takes more oxygen.

3. How intuitive are the controls and the events? 

Simple and easy to follow so acceptable. Once I read the how to play it was simple.

4. What do you think about the enemies (how they play, their health, the damage they deal)? 

Both the enemy and the player's projectiles seem too slow. I never once had a problem with them and I would just spam gunshots at them from range.

5. What do you think about the item drop rate from enemies dying? 

They worked but I never seemed to need them. It came down to never really using much of the resources so I could just walk to the normal spots for refills

6. What do you think needs to be improved to make the game more intuitive and fun to play? 

Faster projectiles and more varied enemies .

7. What would you rate the difficulty of the game as (between 1-10) and why?

I would rate it a 2 as the enemies are more a inconvenience than a threat and the resources were used so slowly I had no issue refilling.