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   1. How does the dash feel, does the player dash too far, how easy does the it make the gameplay, does the dash give you too many iframes?

The dash feels good and makes sense.  Not too far and helps to speed up movement a little.  The ifames seemed appropriate.

2. How do the enemies feel? Do you think you could handle 3+ enemies at once?

The enemies feel good.  I think that they have the right amount of health and their attacks aren't too devastating.  It is easy to fight just one but I think more enemies would make the game more challenging.  I found it odd that the enemy could jump but not the character.  

3.    What are some other general balancing suggestions you have?

Maybe adding a jump to the character and disabling movement while using parry.  It seems weird to slide around while the character is parrying.  Maybe scale up amount of enemies as well.  I died the first play through but had no problem the second run through.