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Some light spoilers in this comment, skip this if you want to be fully surprised.

This is good, quite good. I very much enjoyed (after the fact haha) the game design and the deliberate movements you have to make. Being able to manually move your camera all around yourself, along with the multitude of spots to click to gave me freedom to choose how I explored a scene, it also opened up more avenues for potential scares and I was constantly thinking about how my next move might expose me to scares, since movement required a short animation to fully exact itself. Your worst enemy is sometimes yourself, after all.

The sheer amount of arrows to move towards also allowed me to satiate my curiosity, while putting myself at risk of additional scares, the inclusion of the arrows that put you into hiding spots was good foreshadowing, forcing yourself to memorize the layout of the protagonist's home. I think this is a very good innovation upon the point and click format.

The only critique I can really give it is that the house felt a little barren, and I would recommend working on how the house looks while its lights are powered, in complete darkness, it is near perfect. Other than that, the pacing was quite nice, and it made exploring the house eventful.

I definitely wanted more at the end, can't wait for the full product.