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Day 4, The last gem design has been made, all gem has been made into the game :D There another thing I design as well so here's the gif.


The blue gem is triangle (now I look at it, it looks like arrows). It change the direction of the bullet to the direction it points (ok it really like arrows now :/  ), to change its rotation, use bullet that go through special tile(greyer tiles). It can be used to make bullet go to specific direction at some step, for example step one is change the direction to left to hit red gem, then step two is change direction to the right, to the previously real red wall, now a ghost red wall to hit something else.

Note: The green gem now activated by shooting now, not attacking :)

Also I just put another stuff to the game, spikes. You already know the design by seeing the gif, touch it and then you bounce hurt :|

Actually that's it for now, I need hours just to think the blue gem, but now it's just think about other a bit less important things to add to the game, which is a bit easier because most don't need innovations, but more to choice to apply to the design, like ladder that player can go up when in front of it and door that leads to another door that might need keys. But still, applying these design is still good for me as long as the stuff is not too much, I will watch out about my choices for the game.

Well that's that people, thank you and see you tomorrow :)