Version A:
- The gameplay experience was monotonous - Disagree
- I felt rewarded for exploring rooms - Slightly Agree
- I felt disoriented - Agree
- I was continuously learning more about the game - Neither
- Levels were predictable - Disagree
- My decisions were impactful - Neither
- The game was too difficult - Disagree
- The game was too easy - Agree
- I was aware of the different threat levels of each enemy - Disagree
- The game provided me with a feeling of accomplishment - Slightly Agree
- Weapon abilities were comprehensive - Agree
- Enemy abilities were comprehensive - Agree
Version B:
- The gameplay experience was monotonous - Disagree
- I felt rewarded for exploring rooms - Slightly Agree
- I felt disoriented - Neither
- I was continuously learning more about the game - Neither
- Levels were predictable - Disagree
- My decisions were impactful - Neither
- The game was too difficult - Disagree
- The game was too easy - Agree
- I was aware of the different threat levels of each enemy - Disagree
- The game provided me with a feeling of accomplishment - Slightly Agree
- Weapon abilities were comprehensive - Agree
- Enemy abilities were comprehensive - Agree