Version A:
- The gameplay experience was monotonous (Disagree)
- I felt rewarded for exploring rooms (Agree)
- I felt disoriented (Disagree)
- I was continuously learning more about the game (Agree)
- Levels were predictable (Agree)
- My decisions were impactful (Agree)
- The game was too difficult (Disagree)
- The game was too easy (Disagree)
- I was aware of the different threat levels of each enemy (Agree)
- The game provided me with a feeling of accomplishment (Agree)
- Weapon abilities were comprehensive (Disagree)
- Enemy abilities were comprehensive (Agree)
Version B
- The gameplay experience was monotonous (Disagree)
- I felt rewarded for exploring rooms (Agree)
- I felt disoriented (Disagree)
- I was continuously learning more about the game (Agree)
- Levels were predictable (Agree)
- My decisions were impactful (Agree)
- The game was too difficult (Disagree)
- The game was too easy (Disagree)
- I was aware of the different threat levels of each enemy (Agree)
- The game provided me with a feeling of accomplishment (Agree)
- Weapon abilities were comprehensive (Agree)
- Enemy abilities were comprehensive (Agree)