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(1 edit)

Version A: 

  • The gameplay experience was monotonous. - Neither Agree or Disagree
  • I felt rewarded for exploring rooms - Slightly Agree
  • I felt disoriented - Slightly  Disagree
  • I was continuously learning more about the game - Slightly Agree
  • Levels were predictable - Neither Agree or Disagree
  • My decisions were impactful - Agree
  • The game was too difficult - Disagree
  • The game was too easy - Disagree
  • I was aware of the different threat levels of each enemy - Slightly Agree
  • The game provided me with a feeling of accomplishment - Agree
  • Weapon abilities were comprehensive - Agree
  • Enemy abilities were comprehensive - Agree
Version B:
  • The gameplay experience was monotonous. - Disagree
  • I felt rewarded for exploring rooms - Slightly Agree
  • I felt disoriented - Slightly  Disagree
  • I was continuously learning more about the game - Slightly Agree
  • Levels were predictable - Disagree
  • My decisions were impactful - Agree
  • The game was too difficult - Disagree
  • The game was too easy - Disagree
  • I was aware of the different threat levels of each enemy - Disagree
  • The game provided me with a feeling of accomplishment - Slightly Agree
  • Weapon abilities were comprehensive - Agree
  • Enemy abilities were comprehensive - Agree