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(2 edits)

I did a little bit of digging since i posted and It seems to be some sort of issue when running Wadsmoosh 1.3 with the NeuralUpscale2x_v1.0 mod.  If i disable the Neural upscale everything works as it should.  Best i can tell only the Chaingunner has issues, but all looks normal to me when I start digging around in the actual sprite folder.  Maybe something to do with the Filter naming?


GZDOOM log file