Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I do not.  I'm an older gamer, so I'm a bit old school and keep my notes on my laptop.  I will send you a copy of the pdf when I get it further along.

I am integrating the cores, renaming them Resistance Pools, by tying each one to an attribute:  Health to Physique, Stamina to Synergy (a measure of synchronicity between mind, body and spirit), Focus to Intellect, and Effort I renamed Tenacity, and tied it to Spirit (a measure of determination, charisma, and sense of self).  I moved Tenacity to the opposite side for aesthetics of the character sheet I'm designing.

My OpenD6 variant is based primarily on Star Wars: Live Action Adventures.  It used only the roll of a single d6, treated as a Wild Die added to the sum of Attribute + Skill.  My idea is to give players 3 Action Dice they can spend as they choose to act and react.  You could spend all three on one action but would be left with nothing to react.

Nice, I really like those pair ups of the cores to the attributes. I've never tried tying them specifically like that, so I'm interested to see how it turns out. I'm very invested in your hack already, heh, since I love OpenD6 so much and think that the system still (mostly) holds up to this day.

I haven't seen the variant with only a single d6 roll, but that seems like a good way to even out the massive discrepancies between someone rolling 1D vs 5D! And having a set number of action dice that you can use to boost it, but those also double as your action economy? This is good stuff!

Please share the pdf with me when it's at a stage your comfortable with, and good luck!