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IMHO RPGMaker makes for a good entry into this stuff, because it's not super-involved like Unity or Godot is, but still allows some freedom to do some neat stuff if you bang it with a wrench enough times. It's really incredible the things you can get RPGMaker to do with the right plugins. 

Best of luck with your game! Like I said, just take it slow, chop it into chunks, and as you get one chunk working, build on that and move on to the next.

Yeah thank you! I have been making this game since 2018 and there is even areas that really didn't work out in RPG Maker MV like putting to many sprites on map. Lags on large created maps to. Having to make transition spots more and more cause the engine doesn't like massive maps. There have been spots I got stuck on concerning fight implementation and getting scenes to play in fighting. Like not scenes as in off fight camera stuff but during actually fighting the way you did yours except I am doing or trying to put in animations into them. It's one of the areas I got super stuck on trying to find plugins to have those types of things happen. Sadly I have not found anything on any of the major sites over the years to do what I wanted.. input from you really has put a spark in trying to get hard into that game again. Right now I put it off and started using Studio maker 2 to make platformer games. Which has really improved coding skills and understanding what does what. Thanks for all your responses! Today i am going to look at those plugins in your game to see if I can find some of the ones I have been missing this entire time. :D

No problem! And best of luck with those plugins.

So far the plugins are working great! You saved me years of work that I have been trying to do this whole time. My gosh I feel stupid for getting all these settings wrong and wondering why isn't it doing what I want it to! Also I never even knew I had to use Side view battles to get my main character to show up in the way I wanted it to. Helped me loads as well. Thanks for making your game and responding to all my messages! :D You are awesome!

Aww, thanks, glad to help. RPGMaker is useful in a lot of ways, but it does take some untangling to get it to do what you need a lot of the time. Look forward to seeing what you've got when it's ready!