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I've managed to complete the game, but it didn't feel nice to play. The gravity is way too heavy, and the camera feels weird moving that fast with each jump.

I think that making a static camera of the whole level would help a lot if you want to keep the high gravity of the game.

Other than that, I enjoyed the simple art style, and I really like how fluid the animation of the character is.

(+1)

I can see why the camera might be a bit of a problem. I completely forgot to add smoothness to the camera while I was making it, so the movement was probably jarring for other people. I'll keep that in mind for next time. Thanks for your feedback!