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(1 edit) (+2)

Bugs are fixed, though I can't seem to get the soda belly bloat to happen anymore. Otherwise really cool.

Suggestions, if they're wanted:
(Definitely want #7, #5 and #2 the most though.)
1. Minigames or something, even if it's simple Tamagotchi stuff like moving left or right to catch falling coins or whatever.
2. Make food in the stomach affect the character's belly size, so a skinny character with a huge stomach capacity could gorge themselves to have a huge gut, digest it all and go back to being skinny.
3. A metabolism system so they'd lose weight if they're eating loads of low cal food, or if you're not feeding them at all. Bonus: the ability to affect your character's metabolism.
4. Maybe a "pay to refresh the grocery store" button?
5. More vertex weight on the belly to prevent it from turning into a mess of crushed vertices whenever a big bellied character bends forward.
6. Stuff to buy in the little room they wander around in.
7. A "MAX" button in the weight loss center for each value, plus maybe an "all to zero" button.
8. Maybe all the fat you remove at the weight loss center can get traded in for a special currency used to buy special stuff?

I personally havent had an issue with Soda bloating its been working very well for me to the point where it apparently can stack now leading to a humungous belly

(+1)

Yeah, I later found out that it just takes a ton of soda, I just figured that she'd get some kind of belly out of drinking 4-8L of soda, but I think the threshold for it to trigger is something like drinking 10L at once, and it's a sudden, instantaneous BUMP in size.

I can stack the effect a bunch now that her stomach capacity is absolutely ridiculous, but eh.