Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Actually, you can create your own script that will go through all GameObjects in the scene and round their coordinates to whole numbers :) To be able to call a method from the inspector, use ContextMenu attribute, and then you will be able to click on the three vertical dots next to the name of the component. Here is a snippet:

[ContextMenu(nameof(RoundPositions))]
public void RoundPositions()
{/*Round all positions of gameObjects in the Scene to whole numbers*/}