Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I'm so glad I found this gem of a puzzle-platformer!

The movement feels nice, controlling the knights feels intuitive (from the patch notes, it seems as though they used to be annoying to use), and overall, the difficulty spike wasn't intense and was built upon the further you went in the game. I will say though, getting the sushi in level 9 took me just as long to do as it did to get all the sushis in the other levels combined, but it was a nice brain-teaser for sure!

(Spoilers)
My one gripe with this game is that it seems as though it's no longer being worked on; once you collect all the sushi and return to level 1, you can talk to an adorable cat that lets you know that in a later version of the game, you'll be able to feed it sushi in order to get secrets. Well, it's been almost 2 years, and it seems as though there hasn't been any type of development log or update in the comments (except for some artwork the developer made a year ago); as it seems, it looks like we'll never be able to feed the cat it's well-deserved sushi
(Spoilers Over)

All in all, this is a cute puzzle platformer with a nice gameplay loop that takes advantage of it's main ability (as well as some nice platforming tech) to give you a fun adventure

My Playthrough: