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this game has such an intricate world, crafted with excellence.

basically, it's really good. I liked how the mood changes from gloomy to the exact opposite when you enter a store.

Also, the music and ambiance pairs well with the environment, and the tone of the game is really enjoyable, being lighthearted and funny. The monsters were really cool, too. I especially liked the invisible-lawn mower bulls that wander near the IKEA. Another notable monster would be the nightmarish fish carcass that roams the boneyard.

one problem i encountered was that sometimes when I would be shooting an enemy with a lot of health, it'd seem like they were invincible, and I would give up fighting it. I think the only reason i thought that was because halfway through the fight the enemy would flee but not hesitate to engage in battle again when I got close enough.  The workaround to this would be to either add enemy health bars to show the player how much health the enemy has, or change the enemy's texture to a bloodied one as their health gets gradually lower.

super cool game. I'd love to see more games like this. keep it up!

(+1)

Thank you very much for the feedback, I like the idea of monster swapping textures to show the healthbar, it's not taking you out with UI, keeps you immersed and will visually show a clue on the monster's health :)

Glad you enjoyed it!